Skip to main content

graphics3d - Extract current viewing parameters from a 3D view?


Is there a way to find out the current viewing parameters of a 3D view? What often happens is that I create a view, for example:


Graphics3D[{Blue, Cuboid[], Yellow, Sphere[]}, Boxed -> False]

first view



and then spend some time adjusting it using the mouse to pan, zoom, and rotate it:


second view


Now I'd like to know what those settings (view point, etc.) are, so that they can be integrated as defaults into the next edit. It looks like an easy problem but I can't find out how to do it. At the moment there's a lot of trial and error involved.



Answer



You can dynamically extract ViewPoint and others like this (also useful for synchronization of different plots etc.):


vp = Options[Graphics3D, ViewPoint][[1, 2]];

Graphics3D[Cuboid[], ViewPoint -> Dynamic[vp]]

Mathematica graphics



This value is now constantly updated:


Dynamic[vp]


{1.3, -2.4, 2.}



This seem also to work fine with other functions that use the ViewPoint option. Below, ViewPoint and ViewVertical are in sync for both objects:


{vp, vv} = Options[Graphics3D, {ViewPoint, ViewVertical}][[All, 2]];

Grid[{{Graphics3D[Cuboid[], ViewPoint -> Dynamic[vp],

ViewVertical -> Dynamic[vv]],
ParametricPlot3D[{Cos[u], Sin[u] + Cos[v], Sin[v]}, {u, 0,
2 Pi}, {v, -Pi, Pi}, ViewPoint -> Dynamic[vp],
ViewVertical -> Dynamic[vv]]}}]

Mathematica graphics


Comments

Popular posts from this blog

functions - Get leading series expansion term?

Given a function f[x] , I would like to have a function leadingSeries that returns just the leading term in the series around x=0 . For example: leadingSeries[(1/x + 2)/(4 + 1/x^2 + x)] x and leadingSeries[(1/x + 2 + (1 - 1/x^3)/4)/(4 + x)] -(1/(16 x^3)) Is there such a function in Mathematica? Or maybe one can implement it efficiently? EDIT I finally went with the following implementation, based on Carl Woll 's answer: lds[ex_,x_]:=( (ex/.x->(x+O[x]^2))/.SeriesData[U_,Z_,L_List,Mi_,Ma_,De_]:>SeriesData[U,Z,{L[[1]]},Mi,Mi+1,De]//Quiet//Normal) The advantage is, that this one also properly works with functions whose leading term is a constant: lds[Exp[x],x] 1 Answer Update 1 Updated to eliminate SeriesData and to not return additional terms Perhaps you could use: leadingSeries[expr_, x_] := Normal[expr /. x->(x+O[x]^2) /. a_List :> Take[a, 1]] Then for your examples: leadingSeries[(1/x + 2)/(4 + 1/x^2 + x), x] leadingSeries[Exp[x], x] leadingSeries[(1/x + 2 + (1 - 1/x...

mathematical optimization - Minimizing using indices, error: Part::pkspec1: The expression cannot be used as a part specification

I want to use Minimize where the variables to minimize are indices pointing into an array. Here a MWE that hopefully shows what my problem is. vars = u@# & /@ Range[3]; cons = Flatten@ { Table[(u[j] != #) & /@ vars[[j + 1 ;; -1]], {j, 1, 3 - 1}], 1 vec1 = {1, 2, 3}; vec2 = {1, 2, 3}; Minimize[{Total@((vec1[[#]] - vec2[[u[#]]])^2 & /@ Range[1, 3]), cons}, vars, Integers] The error I get: Part::pkspec1: The expression u[1] cannot be used as a part specification. >> Answer Ok, it seems that one can get around Mathematica trying to evaluate vec2[[u[1]]] too early by using the function Indexed[vec2,u[1]] . The working MWE would then look like the following: vars = u@# & /@ Range[3]; cons = Flatten@{ Table[(u[j] != #) & /@ vars[[j + 1 ;; -1]], {j, 1, 3 - 1}], 1 vec1 = {1, 2, 3}; vec2 = {1, 2, 3}; NMinimize[ {Total@((vec1[[#]] - Indexed[vec2, u[#]])^2 & /@ R...

plotting - Plot 4D data with color as 4th dimension

I have a list of 4D data (x position, y position, amplitude, wavelength). I want to plot x, y, and amplitude on a 3D plot and have the color of the points correspond to the wavelength. I have seen many examples using functions to define color but my wavelength cannot be expressed by an analytic function. Is there a simple way to do this? Answer Here a another possible way to visualize 4D data: data = Flatten[Table[{x, y, x^2 + y^2, Sin[x - y]}, {x, -Pi, Pi,Pi/10}, {y,-Pi,Pi, Pi/10}], 1]; You can use the function Point along with VertexColors . Now the points are places using the first three elements and the color is determined by the fourth. In this case I used Hue, but you can use whatever you prefer. Graphics3D[ Point[data[[All, 1 ;; 3]], VertexColors -> Hue /@ data[[All, 4]]], Axes -> True, BoxRatios -> {1, 1, 1/GoldenRatio}]