I want a linear interpolation from the following example list:
list = {{0.0005023, 22.24}, {0.01457, 21.47}, {0.04922, 19.79},
{0.07484, 18.7}, {0.104, 17.55}, {0.1331, 16.52}, {0.1632, 15.49},
{0.1888, 14.52}, {0.2215, 13.31}, {0.2506, 12.16}, {0.3024, 10.01},
{0.3435, 8.304}, {0.3943, 6.036}, {0.4098, 5.329}, {0.4726, 2.384}};
The easiest way is to use:
Interpolation[list, InterpolationOrder -> 1]
but my list
will be changing a lot, and the InterpolatingFunction
takes a lot of time to build:
Timing[
Table[Interpolation[list, InterpolationOrder -> 1][q], {q,
0.0006, 0.4, 0.00001}];]
is 10× slower than:
test=Interpolation[list, InterpolationOrder -> 1];
Timing[Table[test[q], {q, 0.0006, 0.4, 0.00001}];]
How can I remove the overhead?
EDIT (following JxB comment)
This compiled version is 5 times faster than the original version, but I don't think Partition
is compiling (it appears between all the List
s when I use FullForm
); and there's also a CopyTensor
that doesn't look good:
Compile[{{list, _Real, 2}, {value, _Real, 0}},
Module[{temp},
temp = Select[
Partition[list, 2, 1], #[[1, 1]] <= value && #[[2, 1]] > value &][[1]
];
temp[[1, 2]] +
(value - temp[[1, 1]])/(temp[[2, 1]] - temp[[1, 1]])*(temp[[2, 2]] - temp[[1, 2]])
]
]
Any suggestions? (I don't want to compile to C.)
Answer
You can use binary search with Compile
. I failed inlining (Compile
was complaining endlessly about types mismatch), so I included a binary search directly into Compile
-d function. The code for binary search itself corresponds to the bsearchMin
function from this answer.
Clear[linterp];
linterp =
Compile[{{lst, _Real, 2}, {pt, _Real}},
Module[{pos = -1 , x = lst[[All, 1]], y = lst[[All, 2]], n0 = 1,
n1 = Length[lst], m = 0},
While[n0 <= n1, m = Floor[(n0 + n1)/2];
If[x[[m]] == pt,
While[x[[m]] == pt && m < Length[lst], m++];
pos = If[m == Length[lst], m, m - 1];
Break[];
];
If[x[[m]] < pt, n0 = m + 1, n1 = m - 1]
];
If[pos == -1, pos = If[x[[m]] < pt, m, m - 1]];
Which[
pos == 0,
y[[1]],
pos == Length[x],
y[[-1]],
True,
y[[pos]] + (y[[pos + 1]] - y[[pos]])/(x[[pos + 1]] -
x[[pos]])*(pt - x[[pos]])
]],
CompilationTarget -> "C"];
This is about 20 times faster, on my benchamrks:
AbsoluteTiming[
Table[Interpolation[list,InterpolationOrder->1][q],{q,0.0006,0.4,0.00001}];
]
{1.453,Null}
AbsoluteTiming[
Table[linterp[list,q],{q,0.0006,0.4,0.00001}];
]
{0.063,Null}
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