I'd like to reproduce the 3d surface of the attached image .
What I'm interested in, is the light reflection at the basis of the surface and the rainbowlike color. I use Plot3d and colorfunction in order to color the surface in function of the height. However the specularity does not seem to work, i.e. it works only when one uses just a single color to paint the surface.
I looked for a solution several hours and the only thing I was able to find is this old link for something similar made in M5.2, which I'm not able to run in M9 because of obsolete functions.
I'd really appreciate any help.
Wign
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