The default value of Lighting
in 3D graphics typically uses "Standard"
, with several coloured lights, or "Neutral"
, depending on the type of plot.
What is the explicit lighting specification for "Standard"
and "Neutral"
, in terms of actual light positions, directions, colours and types?
Answer
The answer can be found here: Change The Lighting Of Plots in the official How Tos.
For "Standard"
/Automatic
:
Graphics3D[Sphere[],
Lighting -> {{"Ambient", RGBColor[0.4, 0.2, 0.2]},
{"Directional", RGBColor[0, 0.18, 0.5], ImageScaled[{2, 0, 2}]},
{"Directional", RGBColor[0.18, 0.5, 0.18], ImageScaled[{2, 2, 3}]},
{"Directional", RGBColor[0.5, 0.18, 0], ImageScaled[{0, 2, 2}]},
{"Directional", RGBColor[0, 0, 0.18], ImageScaled[{0, 0, 2}]}}]
For "Classic"
:
Graphics3D[Sphere[],
Lighting -> {{"Ambient", RGBColor[0.312, 0.188, 0.4]},
{"Directional", RGBColor[0.8, 0., 0.], ImageScaled[{2, 0, 2}]},
{"Directional", RGBColor[0., 0.8, 0.], ImageScaled[{2, 2, 2}]},
{"Directional", RGBColor[0., 0., 0.8], ImageScaled[{0, 2, 2}]}}]
For "Neutral"
:
Graphics3D[Sphere[],
Lighting -> {{"Ambient", RGBColor[0.35, 0.35, 0.35]},
{"Directional", RGBColor[0.37, 0.37, 0.37], ImageScaled[{2, 0, 2}]},
{"Directional", RGBColor[0.37, 0.37, 0.37], ImageScaled[{2, 2, 2}]},
{"Directional", RGBColor[0.37, 0.37, 0.37], ImageScaled[{0, 2, 2}]}}]
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