CAUTION/Disclaimer: execution of some of the code below can result in a complete crash of Mathematica or even your system. Save all your work and do not try in a productive situation. For a graphical application, I need to export graphics containing several hi-res textures at large image sizes. Consider the following (minimal example) code wich is largely harmless: Graphics[{Texture[Graphics[Circle[]]], Polygon[{{0, 0}, {1, 0}, {1, 1}, {0, 1}}, VertexTextureCoordinates -> {{0, 0}, {1, 0}, {1, 1}, {0, 1}}]}, ImageSize -> 400] But upping ImageSize past a given (probably hardware-dependent, in my case ~4000) threshold will crash the frontend+kernel Graphics[{Texture[Graphics[Circle[]]], Polygon[{{0, 0}, {1, 0}, {1, 1}, {0, 1}}, VertexTextureCoordinates -> {{0, 0}, {1, 0}, {1, 1}, {0, 1}}]}, ImageSize -> 4000] To make things worse, this also seems to depend on the graphics driver version. I use a NVIDIA GTX 485M card, and with the 296.10 driver, I can go up to abo