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machine precision - Efficient Round edition with different rounding direction


As pointed out in this post, Mathematica has a special version of Round that



Round rounds numbers of the form x.5 toward the nearest even integer.



A comment by David G suggest that why not have differnt options Direction → {"HalfDown","HalfUp","HalfEven","HalfOdd","Stochastic"}


These days I need a version of Round to HalfUp. I write a quite ugly and slow function as below



myRound[x_, d_] := Module[{},
c1 = (1./d)*10;
c2 = 1./d;
theDigit = Last@IntegerDigits@IntegerPart[x*c1];
If[theDigit >= 5,
Internal`StringToDouble@ToString@N[(IntegerPart[x*c2] + 1)/c2],
Internal`StringToDouble@ToString@N[(IntegerPart[x*c2])/c2]]]

speed test


In[267]:= 

myRound[#, 0.01] & /@ RandomReal[1., 1000000]; // AbsoluteTiming

Out[267]= {30.7072, Null}

In[268]:=
Round[#, 0.01] & /@ RandomReal[1., 1000000]; // AbsoluteTiming

Out[268]= {0.285921, Null}

So I am wondering if someone on this site already have developed an efficient toolkit for round matters?





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