Skip to main content

image processing - Is there any faster implementation of DominantColors?


The function DominantColors is a simple function but runs incredibly slow when the number n of dominant colors to find is large - it is currently the biggest bottleneck in my code:


tst = ExampleData[{"TestImage", "Lena"}];

gr = ListDensityPlot[SeedRandom[1]; RandomReal[{}, {4000, 3}],
InterpolationOrder -> 0, Frame -> False, Mesh -> All,
ImageSize -> 475]
polys = Cases[Normal@gr, _Polygon, \[Infinity]];
vpolys = Polygon[#[[1]], VertexTextureCoordinates -> #[[1]]] & /@
polys;
pieces = Table[Graphics[{Texture[tst], p}], {p, vpolys}];
colors = Table[
RandomChoice[DominantColors[p, 5][[2 ;;]]], {p, pieces}];
cpolys = Map[{#[[2]], Polygon[#[[1, 1]]]} &, Thread@{polys, colors}];

gcp = Graphics[cpolys]

Mathematica graphics


Has anyone any ideas to reimplement it to be faster?


Motivation & Clarification


I use mathematica to do explorative art. I'm using this subroutine DominantColors as a tool in my various software art projects for example: enter image description here I don't need someone to implement a specific image effect, rather I need a faster dominant-n-colors-finder. I'm thinking of using cudalink...



Answer



The function domCol below is about 100 times faster than DominantColors.


Basic plan: Create enough color bins throughout the color space occupied by the image; count the number of pixels in each bin; return the sorted colors. The function works in the LAB color space so we can use EuclideanDistance for the distance between colors. The centers of the bins are jiggled by a random offset each call, so that the return value is not deterministic. The option "RandomSeed" can be used to give a reproducible result.


Examples:



domCol[ExampleData[{"TestImage", "Mandrill"}], 20] // AbsoluteTiming

Mathematica graphics


domCol[ExampleData[{"TestImage", "Lena"}], 20] // AbsoluteTiming

Mathematica graphics


It seems to find similar colors to the ones found by DominantColors, although in a different order here and there.


Mathematica graphics


Code:


Suppose DominantColors spends some time fiddling with constructing an optimal set of color bins, which seems a reasonable hypothesis. This approach does not, but uses a simple heuristic to get a binning that's likely to do a pretty good job. That seems the probable reason for the difference in performance. The function domCol uses a face-center cubic close-packing of spheres, with slightly larger spheres that overlap a little (radius 0.55 dx where dx is the diameter determined by the heuristic). Some of the space is not covered. (Technically, they're not really bins.) The distance can be set explicitly by the option MinColorDistance, which in this case will actually determine the exact color distance between adjacent bins, but the option exists already (for DominantColors). One could make the 0.55 fudge factor an option, too, for more control. With this approach Nearest is a convenient and efficient way to do the bin counts.



ClearAll[domCol];
Options[domCol] = {"RandomSeed" -> Automatic, MinColorDistance -> Automatic};
domCol[img_, n_, OptionsPattern[]] :=
Module[{idata, nf, bounds, basis, points, colorbins, intensity},
idata = Flatten[ImageData@ColorConvert[img, "LAB"], 1];
nf = Nearest@idata;
bounds = MinMax /@ Transpose@idata;
With[{dx =
OptionValue[MinColorDistance] /.
Automatic -> (Times @@ Flatten[Differences /@ bounds]/n)^(1/3)/4},

basis = LatticeData["FaceCenteredCubic", "Basis"];
If[IntegerQ@OptionValue["RandomSeed"] ||
StringQ@OptionValue["RandomSeed"],
SeedRandom[OptionValue["RandomSeed"]]
];
points = Tuples[Range[# - dx + RandomReal[{-dx, dx}/2], #2 + dx, dx] & @@@
(Sort /@ (Inverse@Transpose[basis].bounds))].basis;
colorbins = Select[points, Length@nf[#, {1, dx}] >= 1 &];
intensity = Length@nf[#, {All, 0.55 dx}] & /@ colorbins
];

LABColor /@ colorbins[[Ordering[intensity, -Min[n, Length@colorbins]]]] // Reverse
]

The use of the "FaceCenteredCubic" lattice is based in part on this answer by s0rce: Using LatticeData to fill a space with spheres in a face-centered cubic (fcc) lattice packing arrangement


Comments

Popular posts from this blog

plotting - How to draw lines between specified dots on ListPlot?

I would like to create a plot where I have unconnected dots and some connected. So far, I have figured out how to draw the dots. My code is the following: ListPlot[{{1, 1}, {2, 2}, {3, 3}, {4, 4}, {1, 4}, {2, 5}, {3, 6}, {4, 7}, {1, 7}, {2, 8}, {3, 9}, {4, 10}, {1, 10}, {2, 11}, {3, 12}, {4,13}, {2.5, 7}}, Ticks -> {{1, 2, 3, 4}, None}, AxesStyle -> Thin, TicksStyle -> Directive[Black, Bold, 12], Mesh -> Full] I have thought using ListLinePlot command, but I don't know how to specify to the command to draw only selected lines between the dots. Do have any suggestions/hints on how to do that? Thank you. Answer One possibility would be to use Epilog with Line : ListPlot[ {{1, 1}, {2, 2}, {3, 3}, {4, 4}, {1, 4}, {2, 5}, {3, 6}, {4, 7}, {1, 7}, {2, 8}, {3, 9}, {4, 10}, {1, 10}, {2, 11}, {3, 12}, {4, 13}, {2.5, 7}}, Ticks -> {{1, 2, 3, 4}, None}, AxesStyle -> Thin, TicksStyle -> Directive[Black, Bold, 12], Mesh -> Full, Epilog -> { Line[ ...

dynamic - How can I make a clickable ArrayPlot that returns input?

I would like to create a dynamic ArrayPlot so that the rectangles, when clicked, provide the input. Can I use ArrayPlot for this? Or is there something else I should have to use? Answer ArrayPlot is much more than just a simple array like Grid : it represents a ranged 2D dataset, and its visualization can be finetuned by options like DataReversed and DataRange . These features make it quite complicated to reproduce the same layout and order with Grid . Here I offer AnnotatedArrayPlot which comes in handy when your dataset is more than just a flat 2D array. The dynamic interface allows highlighting individual cells and possibly interacting with them. AnnotatedArrayPlot works the same way as ArrayPlot and accepts the same options plus Enabled , HighlightCoordinates , HighlightStyle and HighlightElementFunction . data = {{Missing["HasSomeMoreData"], GrayLevel[ 1], {RGBColor[0, 1, 1], RGBColor[0, 0, 1], GrayLevel[1]}, RGBColor[0, 1, 0]}, {GrayLevel[0], GrayLevel...

Is there a way to do conditional matrix loop using 'continue'

I have the following: n = 3; m = 5; ww = RandomReal[{0, 0.1}, {n, n}]; uu = RandomReal[{0, 1}, {m, n}]; pp = RandomReal[{0, 1}, {n, n}]; ss = RandomInteger[{0, 5}, {m, n}]; Grid[{{"ww", "uu", "pp", "ss"}, {ww // TableForm, uu // TableForm, pp // TableForm, ss // TableForm}}, Spacings -> {5, 2}, Dividers -> All] where I would like to look at every element of matrix ss and produce a matrix tt , with zeroes at the locations in ss which have zeroes, and in all other positions do the following: tt = (-1/Subscript[ww, m]) Log[(1 - uu)/(Subscript[pp, m - 1])], where Subscript[ww, m] is the value at index of ww matrix and where Subscript[pp, m - 1] is the value at index-1 of pp matrix. So for example if the first value ever read from matrix ss happens to be 2, then value taken from matrix ww would be from the row 2, but from pp would be from row 1. Also how to tell difference between a 0 as a valid value from within the matrix elemen...